Caution with driving constraints in big assemblies

Caution with driving constraints in big assemblies

WHolzwarth
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Caution with driving constraints in big assemblies

WHolzwarth
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Mentor

I just stumbled about this, and it took me some time to realize. But it is, as it is ..Smiley Frustrated

 

D. Kohfeld put another amazing model into GrabCAD:

https://grabcad.com/library/lego-technic-helicopter-9396-1

 

But most of his models could be structured better in sub-assemblies. Otherwise animating them is a problem, IMO.

 

So I spent some time with re-structuring. I've added some decals, too. After that, in Modeling environment, I could do:

- Rotation of main rotor and back rotor

- Up-down movement of the crane hook and the winding drum

- Movement of the back door

- Movement of the retract gear

 

I could switch gearing couplings by posreps, and all was looking good. The main frame (Rumpf.ipt) was grounded.

 

In a next step, I tried a Studio animation. Tasks:

1. Start Rotor movement

2. Roll-up of crane hook

3. Closing of back door

4. Helicopter moves up against groundplane

5. Landing gear is retracted

6. Helicopter turns 180° around it's vertical axis

7. Helicopter flys away on a horizontal path

 

 

Well, I could do the first three steps. The next one needed un-grounding of Rumpf.ipt and adding constraints instead. But after that all my rotational constraints were inactive. Input shaft was turning, but no outputs at all. Similar problems were in Studio environment, and gearing movement was no more.

 

Conclusion for me: It's not possible, doing these 7 steps in Studio. 

 

If any forum members, and especially Autodesk employees, would try it, I can place a download link (2016 files).

 

Walter

 

 

Drive by constraint issue with no grounded part.jpg

Walter Holzwarth

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Message 2 of 7

WHolzwarth
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I came so far, with several crashes. (mp4 in Zip attached)

I didn't find an easy way for eliminating the blue spots at the bottom of the screen at about 11 s

 

Download link to DropBox (about 150 MB):

https://www.dropbox.com/sh/6e92lgh0kaq0aze/AAAQID06Yjib0bQEzj5iVtzGa?dl=0

 

Comments are welcome

Walter

 

Walter Holzwarth

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Message 3 of 7

WHolzwarth
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Ok. Blue spots at the bottom could be eliminated by setting keyframes in Camtasia Studio (New mp4 in zip).

Smiley Wink Good enough for old donkeys like me ..

Walter Holzwarth

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Henry.Huang
Autodesk Support
Autodesk Support

@WHolzwarth

 

I am try with your data and try create a simple assembly to reproduce the issue, have to say this assembly is too big for me.

 

Please correct me if I understood your question in wrong way. 

 

1, Create a simple assembly. 

2, in Studio, make some rotational constraints, and make a Constraint Animate with them.

3, Find the ground part, and un-ground it. Create some constraints with this part and make a Constraint Animate with it. 

 

Now check if the Constraint Animate which created in step 2 working or not. 

 

 


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Henry Huang
Product Support Specialist, Frontline Technical Support
Customer Service and Support, GCSO
Autodesk, Inc.

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Message 5 of 7

WHolzwarth
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Hi Henry,

I was trying to reproduce it with a simple assembly, too, but there I couldn't see that behavior. A simple sample worked as expected.

I'll make another test later in the evening.

 

Walter

Walter Holzwarth

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Message 6 of 7

WHolzwarth
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I've tried it once more with the Helicopter sample, but no luck. I could get no movement up of Rumpf.ipt.

Smiley Wink Who can do better?

Walter Holzwarth

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Message 7 of 7

Henry.Huang
Autodesk Support
Autodesk Support

@WHolzwarth

 

I checked with our developer with your data, we noticed here has a lot of rotation in this assembly, right now, inventor may has some issue with rotation in studio. If your rotation parts are related with ground part, and then you un-ground it, in studio environment, rotation will not work. 

 

For you movie, please correct me if i understand your need in wrong way. 

 

you need propeller rotate, and then helicopter move up. 

 

I think you could create a part and ground it, and set all rotation parts constraint with it. Then go to studio, create animation timeline.

 

I attached a sample for you test and an video for your reference.

 

http://autode.sk/2b5I7MQ

 

 


______________________________________________________________

If my post answers your question, please click the "Accept as Solution" button. This helps everyone find answers more quickly!

 

 

 




Henry Huang
Product Support Specialist, Frontline Technical Support
Customer Service and Support, GCSO
Autodesk, Inc.

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