Inventor General Discussion

Inventor General Discussion

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gsger5
Posts: 14
Registered: ‎01-25-2013
Message 1 of 8 (321 Views)

Are there any textures that also act as a light source?

321 Views, 7 Replies
01-30-2013 11:30 AM

Just looking for some good effects to put on an art piece. Some sections are very dark and I'd like to add some accent to them. I know that solidworks was some textures that emit light, I was curious if there was anything like that in Inventor.

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mrattray
Posts: 2,536
Registered: ‎09-13-2011
Message 2 of 8 (320 Views)

Re: Are there any textures that also act as a light source?

01-30-2013 11:32 AM in reply to: gsger5

Have you tried playing with the environment lights?

Mike (not Matt) Rattray

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gsger5
Posts: 14
Registered: ‎01-25-2013
Message 3 of 8 (318 Views)

Re: Are there any textures that also act as a light source?

01-30-2013 11:37 AM in reply to: mrattray

I've tried using those, but they just aren't having the desired effects.

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sbixler
Posts: 1,968
Registered: ‎09-15-2003
Message 4 of 8 (300 Views)

Re: Are there any textures that also act as a light source?

01-30-2013 02:28 PM in reply to: gsger5

Appearances can emit light.  Have you tried creating an appearance that uses the Self-Illumination settings?

Sam B
Inventor 2012 Certified Professional

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blair
Posts: 4,440
Registered: ‎11-13-2006
Message 5 of 8 (292 Views)

Re: Are there any textures that also act as a light source?

01-30-2013 10:43 PM in reply to: sbixler

You should be able to put and direct lights in Studio to cover almost every option.

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sam_m
Posts: 637
Registered: ‎11-05-2003
Message 6 of 8 (284 Views)

Re: Are there any textures that also act as a light source?

01-31-2013 12:37 AM in reply to: blair

Imagine an electroluminecent cord - this could be formed into any shape like some string and would provide a local glow to its surroundings along its path.  How could you do this with environmental lights?  Not to mention trying to animate this cord moving...

 

Inventor has a setting for emissive colour - this should be a setting to turn it into a light source, you know, to emit light...  It doesn't actually do this though, and just causes that part to be a bit brighter and doesn't transmit to any surroundings.  The default Inventor (2012 and earlier - not on 2013 and its new colours yet) colours compound the issue by using an emissive value with highly reflective parts - last time I checked, no matter how much I polished a mirror it didn't start giving off light...

 

To, to answer the OP, nope - despite suggesting it should be possible with emissive settings, it doesn't.

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Rory_M
Posts: 60
Registered: ‎04-14-2011
Message 7 of 8 (254 Views)

Re: Are there any textures that also act as a light source?

01-31-2013 11:52 AM in reply to: gsger5

It's possible in 2013.

 

Set a self illumination colour as shown in my image and ramp the luminance up quite high.

 

si.png

 

Make sure that when you render you use the one of the "Global Lighting" lighting styles.

 

lighting.png

 

You should end up with something like the image below.

 

4 - Self Illumination Render.jpg

 

 

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sam_m
Posts: 637
Registered: ‎11-05-2003
Message 8 of 8 (233 Views)

Re: Are there any textures that also act as a light source?

02-01-2013 12:22 AM in reply to: Rory_M

that's cool - good to see the emissive (guess it's now called luminence) can actual emit light :smileyvery-happy:

 

so, without knowing the OP's Inventor version it's either yes (for 2013) or no (2012 and earlier)...

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