I'm trying to create a pattern (both circular and rectengular) of objects and then scale each one of the objects in the pattern using a different scale factor. Whatever I do however, the scale Solid -> Scale command insists on scaling all the objects in the pattern.
I thought of spliting up the objects into stand alone object and then scale each one of them manually but I can't figure out how to do that. Dissolving the pattern doesn't seem to work (creates mutliple occurances but they are still a single object). Manually using Solid -> Split on each one of the elements (as annoying as it would have been to do had it worked) failes to do anything as well.
What would be the method of achieving what I want? (a ring of linearly scalled copies of an object).
To try and illustrate what I want using ascii art, consider the setup
where I want to scale each one of the objects by its index as the size multiplier
Hi. Good question, thanks for asking.
Try these steps:
Now you have copied components that will scale independently.
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