This Direct3D graphics driver is Microsoft WHQL certified
Graphics Hardware Description: NVIDIA Quadro FX 2500M
Direct3D \ Hardware Renderer
Graphics driver file nv4_disp.dll is version 6.14.0010.8429
Using Full optimization (this is the recommended setting)
The display is using 32-bit color
Inventor Version:
Build: 223b, Release: 2010 RTM - Date: Sat 02/14/2009
32-Bit Edition - 3.00 GB
Loaded Inventor Add-Ins:
ESKD Support
Assembly Bonus Tools
Simulation: Dynamic Simulation
Content Center
DrawingTools
Inventor Vault
Routed Systems: Tube & Pipe
Autodesk DWF Markup Manager
AEC Exchange
Content Center Item Translator
Frame Generator
Simulation: Stress Analysis
3DxInventor
Drag & Drop Interoperability
Design Accelerator
Routed Systems: Cable & Harness
AutoLimits
Inventor Studio
EDM Addin
System Information:
Operating System: 32-bit Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.080814-1236)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Precision M90
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A08
Processor: Intel(R) Core(TM)2 CPU T5500 @ 1.66GHz (2 CPUs)
System Memory: 3326MB RAM
Page File: 1405MB used, 5237MB available
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DxDiag Version: 5.03.2600.5512
Graphics Device Information:
DirectX Version: 9.0c
Renderer: HAL
Adapter Description: NVIDIA Quadro FX 2500M
DDI Version: 9 (or higher)
DDI Version Number: 9
DxDiag WHQL Level: 1
Driver Signed Valid: True
Driver Signed: True
Manufacturer: NVIDIA
Chip Type: Quadro FX 2500M
DAC Type: Integrated RAMDAC
Revision:
Vendor ID string: 0x000010de
Device ID string: 0x0000029a
Graphics HW Memory: 512.0 MB
Display Mode: 1680 x 1050 (32 bit) (60Hz)
VendorID: 10de
DeviceID: 29a
SubSystemID: 19b1028
Revision: a1
Graphics driver file: nv4_disp.dll
Driver file version: 6.14.0010.8429
Driver Date: 3/21/2006 21:03:00
WHQL Level: 1
Inventor Graphics Device Information:
Graphics Hardware Description: NVIDIA Quadro FX 2500M
Hardware Library ID: Direct3D \ 0x000010de \ 0x0000029a
Direct3D Hardware ID: 10de \ 29a \ 19b1028 \ a1
Inventor Options Information:
Options = 0x00000000
Warning Options = 0x00000007
Inventor Hardware Library Information:
HW Library Version = $Revision: #1 $
HW Library Date = $DateTime: 2009/01/15 14:56:43 $
HW Library OS Name = Windows XP
Inventor Hardware Library Entry Information:
Autodesk Inventor Certification Status: Gold
Autodesk Inventor Tested Certification Status: Unknown
Graphics HW Vendor Supported for Autodesk Inventor: True
Hardware Library 2.0\0x000010de\0x0000029a
Settings for optimized and conservative:
Workarounds: 0x00000000, 0x00000000
rating 4, optimization level 2
Texture Font Precision: 256
Display Information:
Back Buffer Format = A8R8G8B8
Depth Stencil Buffer Format = D24S8
Monochrome Bitmap Format = A8
Device Adapter Information:
AdapterOrdinal = 0
MasterAdapterOrdinal = 0
AdapterOrdinalInGroup = 0
NumberOfAdaptersInGroup = 1
Device Processing Information:
DeviceType = 1
Device Behavior = 0x00000042
Vertex Processing = Hardware
Device Transform and Light = Hardware
Device Rasterization = Hardware
Supports SlopeScaleDepthBias = True
Supports DepthBias = True
Supports CubeMaps = True
Supports Non-Power-Of-2 Textures = True
Supports Non-Power-Of-2 Textures Conditionally = False
Device Size Limits:
MaxPrimitiveCount = 1048575
MaxVertexIndex = 1048575
MaxTextureWidth = 4096
MaxTextureHeight = 4096
MaxSimultaneousTextures = 8
NumSimultaneousRTs = 4
MaxActiveLights = 8
MaxUserClipPlanes = 6
Device Shader Information:
VertexShaderVersion = 3.0
PixelShaderVersion = 3.0
MaxVertexShaderConst = 256
PixelShader1xMaxValue = 6.550400E+004
MaxVShaderInstructionsExecuted = 65535
MaxPShaderInstructionsExecuted = 65535
MaxVertexShader30InstructionSlots = 544
MaxPixelShader30InstructionSlots = 4096
VS20Caps = 0x00000001
DynamicFlowControlDepth = 24
NumTemps = 32
StaticFlowControlDepth = 4
PS20Caps = 0x0000001f
DynamicFlowControlDepth = 24
NumTemps = 32
StaticFlowControlDepth = 4
NumInstructionSlots = 512
The Remainder of the Device Caps Information:
Caps = 0x00020000
Caps2 = 0x60020000
Caps3 = 0x00000320
PresentationIntervals = 0x8000000f
CursorCaps = 0x00000001
DevCaps = 0x001bbef0
PrimitiveMiscCaps = 0x000bcef2
RasterCaps = 0x07732191
ZCmpCaps = 0x000000ff
SrcBlendCaps = 0x00003fff
DestBlendCaps = 0x00003fff
AlphaCmpCaps = 0x000000ff
ShadeCaps = 0x00084208
TextureCaps = 0x0001ecc5
TextureFilterCaps = 0x03030700
CubeTextureFilterCaps = 0x03030300
VolumeTextureFilterCaps = 0x03030300
TextureAddressCaps = 0x0000003f
VolumeTextureAddressCaps = 0x0000003f
LineCaps = 0x0000001f
MaxVolumeExtent = 512
MaxTextureRepeat = 8192
MaxTextureAspectRatio = 4096
MaxAnisotropy = 16
StencilCaps = 0x000001ff
FVFCaps = 0x00180008
TextureOpCaps = 0x03feffff
StretchRectFilterCaps = 0x03000300
VertexTextureFilterCaps = 0x01010100
MaxTextureBlendStages = 8
DeclTypes = 0x0000030f
VertexProcessingCaps = 0x0000013b
MaxVertexBlendMatrices = 4
MaxVertexBlendMatrixIndex = 0
MaxPointSize = 8.192000E+003
MaxStreams = 16
MaxStreamStride = 255
DevCaps2 = 0x00000051
MaxNpatchTessellationLevel = 0.000000E+000
MaxVertexW = 1.000000E+010
GuardBandLeft = -1.000000E+008
GuardBandTop = -1.000000E+008
GuardBandRight = 1.000000E+008
GuardBandBottom = 1.000000E+008
ExtentsAdjust = 0.000000E+000
Reserved5 = 0x00000000
Graphics driver log information:
Mar/29/2009-12:18:27: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> OpenGL.
Failed to create direct3d 9 device. Direct3d 9 factory initialization failed.
Unable to create Direct3D memory objects because of limited available video memory.
Mar/29/2009-12:20:48: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> OpenGL.
Failed to create direct3d 9 device. Direct3d 9 factory initialization failed.
Unable to create Direct3D memory objects because of limited available video memory.
Mar/29/2009-13:35:30: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> OpenGL.
Failed to create direct3d 9 device. Direct3d 9 factory initialization failed.
Unable to create Direct3D memory objects because of limited available video memory.
Mar/30/2009-11:57:29: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> OpenGL.
Failed to create direct3d 9 device. Direct3d 9 factory initialization failed.
Unable to create Direct3D memory objects because of limited available video memory.
Apr/13/2009-13:35:58: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> OpenGL.
Failed to create direct3d 9 device. Direct3d 9 factory initialization failed.
Unable to create Direct3D memory objects because of limited available video memory.
Apr/14/2009-16:36:32: Fail to create D3D9 factory, We need to change it for current inventor session: D3D9 -> OpenGL.
Failed to create direct3d 9 device. Direct3d 9 factory initialization failed.
Unable to create Direct3D memory objects because of limited available video memory.