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Creating parts in an assembly

7 REPLIES 7
Reply
Message 1 of 8
Anonymous
354 Views, 7 Replies

Creating parts in an assembly

I know that IV is not MDT but....... I was able to create parts in an MDT
assembly and then externalize them.. What was nice was that I could snap to
the existing geometry in the assembly for some very precise part creation.
Is this possible in IV?
7 REPLIES 7
Message 2 of 8
Anonymous
in reply to: Anonymous

Absolutely. Every part is "Exported" though. there is no local parts. Most people work
only in a assembly and reference other parts in a few different methods.

--
Kent
Assistant Moderator
Autodesk Discussion Forum Moderator Program



"J Towne" wrote in message
news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> I know that IV is not MDT but....... I was able to create parts in an MDT
> assembly and then externalize them.. What was nice was that I could snap to
> the existing geometry in the assembly for some very precise part creation.
> Is this possible in IV?
>
>
Message 3 of 8
Anonymous
in reply to: Anonymous

This is quite the wide-open question. IV and it's adaptive paradigm is
basically the whole foundation to creating geometry off of other "external"
geometry.

How do I love thee; allow me to count thy ways:

-Use normal "underconstrained sketch" adaptivity.
-Pull (auto-adaptive) workfeatures from other part faces while creating a
new part for extrusion terminators.
-Use the Promote tool and pull a (static) surfaced copy of existing parts
into an active part to use as extrusion terminators.
-Use Cross Part Adaptivity where you project a complete face from another
part to the active sketch in the active part.
-Use Skeletal/Master Sketch modelling through the Derived Component
functionality where you have a sketch (or collection of) sketches in a part
used to control the geometry of a whole assembly.

I would suppose if someone had an extra month or two they could write a book
just on these few points alone.

QBZ


"J Towne" wrote in message
news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> I know that IV is not MDT but....... I was able to create parts in an MDT
> assembly and then externalize them.. What was nice was that I could snap
to
> the existing geometry in the assembly for some very precise part creation.
> Is this possible in IV?
>
>
Message 4 of 8
Anonymous
in reply to: Anonymous

Kent,

How do I create my part(component) "on top" of the existing geometry.

Jerry


"Kent Keller" wrote in message
news:415A5B824637BF77EEB8AAD77B6C90BE@in.WebX.maYIadrTaRb...
> Absolutely. Every part is "Exported" though. there is no local parts.
Most people work
> only in a assembly and reference other parts in a few different methods.
>
> --
> Kent
> Assistant Moderator
> Autodesk Discussion Forum Moderator Program
>
>
>
> "J Towne" wrote in message
> news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> > I know that IV is not MDT but....... I was able to create parts in an
MDT
> > assembly and then externalize them.. What was nice was that I could snap
to
> > the existing geometry in the assembly for some very precise part
creation.
> > Is this possible in IV?
> >
> >
>
>
Message 5 of 8
Anonymous
in reply to: Anonymous

In its simplest form, insert a part into a assembly. Then click on New component, and
pick a face of the existing part to start your part on. It automatically adds a
constraint between the two parts. Now use the project tool to project the edges you want
to reference and use them to extrude or base dimensions off of for a normal sketch as
needed.

I would really suggest taking a class. I would also suggest going into Application
options and unchecking "Enable Associative Edge Loop" in the Assembly tab until you
understand its use a little better.

--
Kent
Assistant Moderator
Autodesk Discussion Forum Moderator Program



"J Towne" wrote in message
news:7507C43FAFEA2443D53A29D295D337AD@in.WebX.maYIadrTaRb...
> Kent,
>
> How do I create my part(component) "on top" of the existing geometry.
>
> Jerry
>
>
> "Kent Keller" wrote in message
> news:415A5B824637BF77EEB8AAD77B6C90BE@in.WebX.maYIadrTaRb...
> > Absolutely. Every part is "Exported" though. there is no local parts.
> Most people work
> > only in a assembly and reference other parts in a few different methods.
> >
> > --
> > Kent
> > Assistant Moderator
> > Autodesk Discussion Forum Moderator Program
> >
> >
> >
> > "J Towne" wrote in message
> > news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> > > I know that IV is not MDT but....... I was able to create parts in an
> MDT
> > > assembly and then externalize them.. What was nice was that I could snap
> to
> > > the existing geometry in the assembly for some very precise part
> creation.
> > > Is this possible in IV?
> > >
> > >
> >
> >
>
>
Message 6 of 8
Anonymous
in reply to: Anonymous

Thanks Kent. I'll try that and will also consider taking a class. Now all
I have to do is find time.....

Jerry



"Kent Keller" wrote in message
news:07B0FFD4E6B76355BE7833B6B02C067D@in.WebX.maYIadrTaRb...
> In its simplest form, insert a part into a assembly. Then click on New
component, and
> pick a face of the existing part to start your part on. It automatically
adds a
> constraint between the two parts. Now use the project tool to project the
edges you want
> to reference and use them to extrude or base dimensions off of for a
normal sketch as
> needed.
>
> I would really suggest taking a class. I would also suggest going into
Application
> options and unchecking "Enable Associative Edge Loop" in the Assembly tab
until you
> understand its use a little better.
>
> --
> Kent
> Assistant Moderator
> Autodesk Discussion Forum Moderator Program
>
>
>
> "J Towne" wrote in message
> news:7507C43FAFEA2443D53A29D295D337AD@in.WebX.maYIadrTaRb...
> > Kent,
> >
> > How do I create my part(component) "on top" of the existing geometry.
> >
> > Jerry
> >
> >
> > "Kent Keller" wrote in message
> > news:415A5B824637BF77EEB8AAD77B6C90BE@in.WebX.maYIadrTaRb...
> > > Absolutely. Every part is "Exported" though. there is no local
parts.
> > Most people work
> > > only in a assembly and reference other parts in a few different
methods.
> > >
> > > --
> > > Kent
> > > Assistant Moderator
> > > Autodesk Discussion Forum Moderator Program
> > >
> > >
> > >
> > > "J Towne" wrote in message
> > > news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> > > > I know that IV is not MDT but....... I was able to create parts in
an
> > MDT
> > > > assembly and then externalize them.. What was nice was that I could
snap
> > to
> > > > the existing geometry in the assembly for some very precise part
> > creation.
> > > > Is this possible in IV?
> > > >
> > > >
> > >
> > >
> >
> >
>
>
Message 7 of 8
Anonymous
in reply to: Anonymous

That was weird.. I had just finished a reply and OE disappeared. Hope this doesn't show
up twice. 8^)

I hope you didn't take my statement about taking a class wrong. Inventor has a lot of
neat things, but they can be a pain if not set up and done right from the beginning.
Project files are one of those things. The better you can understand them the better off
you will be. The associative edge loop is a great tool, but it also causes problems if
you don't understand it. Setting up the Library's how you really want them in the
beginning is extremely important IMO. Some of these things are hard to fix once you have
been using them the wrong way for a while.

Make sure to check out the FAQ and the links to the help sites like Seans, and Neils
tutorials on the AutoDesk site.

--
Kent
Assistant Moderator
Autodesk Discussion Forum Moderator Program



"J Towne" wrote in message
news:097E4966ADA95027FB266817CB695ACC@in.WebX.maYIadrTaRb...
> Thanks Kent. I'll try that and will also consider taking a class. Now all
> I have to do is find time.....
>
> Jerry
>
>
>
> "Kent Keller" wrote in message
> news:07B0FFD4E6B76355BE7833B6B02C067D@in.WebX.maYIadrTaRb...
> > In its simplest form, insert a part into a assembly. Then click on New
> component, and
> > pick a face of the existing part to start your part on. It automatically
> adds a
> > constraint between the two parts. Now use the project tool to project the
> edges you want
> > to reference and use them to extrude or base dimensions off of for a
> normal sketch as
> > needed.
> >
> > I would really suggest taking a class. I would also suggest going into
> Application
> > options and unchecking "Enable Associative Edge Loop" in the Assembly tab
> until you
> > understand its use a little better.
> >
> > --
> > Kent
> > Assistant Moderator
> > Autodesk Discussion Forum Moderator Program
> >
> >
> >
> > "J Towne" wrote in message
> > news:7507C43FAFEA2443D53A29D295D337AD@in.WebX.maYIadrTaRb...
> > > Kent,
> > >
> > > How do I create my part(component) "on top" of the existing geometry.
> > >
> > > Jerry
> > >
> > >
> > > "Kent Keller" wrote in message
> > > news:415A5B824637BF77EEB8AAD77B6C90BE@in.WebX.maYIadrTaRb...
> > > > Absolutely. Every part is "Exported" though. there is no local
> parts.
> > > Most people work
> > > > only in a assembly and reference other parts in a few different
> methods.
> > > >
> > > > --
> > > > Kent
> > > > Assistant Moderator
> > > > Autodesk Discussion Forum Moderator Program
> > > >
> > > >
> > > >
> > > > "J Towne" wrote in message
> > > > news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> > > > > I know that IV is not MDT but....... I was able to create parts in
> an
> > > MDT
> > > > > assembly and then externalize them.. What was nice was that I could
> snap
> > > to
> > > > > the existing geometry in the assembly for some very precise part
> > > creation.
> > > > > Is this possible in IV?
> > > > >
> > > > >
> > > >
> > > >
> > >
> > >
> >
> >
>
>
Message 8 of 8
Anonymous
in reply to: Anonymous

Kent,

No offense taken. As a matter of fact I'm having one of the experts from
our reseller come in for a half day so he can help me with template setup,
project file and library setup etc. When it comes to CAD, ego has no place.
I'm always asking questions and learning. I wish I could reciprocate in
this NG but I don't have the knowledge (yet). I believe CAD knowledge is an
iterative process of experimentation, training, and use, over and over
again.

Thanks,

Jerry

"Kent Keller" wrote in message
news:5B43009207519A9E8EEB527D758611E0@in.WebX.maYIadrTaRb...
> That was weird.. I had just finished a reply and OE disappeared. Hope
this doesn't show
> up twice. 8^)
>
> I hope you didn't take my statement about taking a class wrong. Inventor
has a lot of
> neat things, but they can be a pain if not set up and done right from the
beginning.
> Project files are one of those things. The better you can understand them
the better off
> you will be. The associative edge loop is a great tool, but it also
causes problems if
> you don't understand it. Setting up the Library's how you really want them
in the
> beginning is extremely important IMO. Some of these things are hard to
fix once you have
> been using them the wrong way for a while.
>
> Make sure to check out the FAQ and the links to the help sites like Seans,
and Neils
> tutorials on the AutoDesk site.
>
> --
> Kent
> Assistant Moderator
> Autodesk Discussion Forum Moderator Program
>
>
>
> "J Towne" wrote in message
> news:097E4966ADA95027FB266817CB695ACC@in.WebX.maYIadrTaRb...
> > Thanks Kent. I'll try that and will also consider taking a class. Now
all
> > I have to do is find time.....
> >
> > Jerry
> >
> >
> >
> > "Kent Keller" wrote in message
> > news:07B0FFD4E6B76355BE7833B6B02C067D@in.WebX.maYIadrTaRb...
> > > In its simplest form, insert a part into a assembly. Then click on
New
> > component, and
> > > pick a face of the existing part to start your part on. It
automatically
> > adds a
> > > constraint between the two parts. Now use the project tool to project
the
> > edges you want
> > > to reference and use them to extrude or base dimensions off of for a
> > normal sketch as
> > > needed.
> > >
> > > I would really suggest taking a class. I would also suggest going
into
> > Application
> > > options and unchecking "Enable Associative Edge Loop" in the Assembly
tab
> > until you
> > > understand its use a little better.
> > >
> > > --
> > > Kent
> > > Assistant Moderator
> > > Autodesk Discussion Forum Moderator Program
> > >
> > >
> > >
> > > "J Towne" wrote in message
> > > news:7507C43FAFEA2443D53A29D295D337AD@in.WebX.maYIadrTaRb...
> > > > Kent,
> > > >
> > > > How do I create my part(component) "on top" of the existing
geometry.
> > > >
> > > > Jerry
> > > >
> > > >
> > > > "Kent Keller" wrote in message
> > > > news:415A5B824637BF77EEB8AAD77B6C90BE@in.WebX.maYIadrTaRb...
> > > > > Absolutely. Every part is "Exported" though. there is no local
> > parts.
> > > > Most people work
> > > > > only in a assembly and reference other parts in a few different
> > methods.
> > > > >
> > > > > --
> > > > > Kent
> > > > > Assistant Moderator
> > > > > Autodesk Discussion Forum Moderator Program
> > > > >
> > > > >
> > > > >
> > > > > "J Towne" wrote in message
> > > > > news:DB2DDDD05248FF2EDEC644FB7C2BF8DF@in.WebX.maYIadrTaRb...
> > > > > > I know that IV is not MDT but....... I was able to create parts
in
> > an
> > > > MDT
> > > > > > assembly and then externalize them.. What was nice was that I
could
> > snap
> > > > to
> > > > > > the existing geometry in the assembly for some very precise part
> > > > creation.
> > > > > > Is this possible in IV?
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > >
> > > >
> > >
> > >
> >
> >
>
>

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