Hi,
I have 3D input device, from which I can get X,Y,Z co ordinates in space.
Coming down to my problem, I want to simulate revolve feature with help this device. I am using RevolveFeatures.AddByAngle( ) method.
Whenever I change the angle, new revolve feature and surface feature is added to browser node. How can I avoid this ? How can I simulate Revolve feature for same body ?
Thanks,
Pranit
Hi Pranit,
I am not sure I understand completely what you need to do.
If you are talking about simulation then maybe Client Graphics or Interaction graphics will meet your requirement. I agree that calling AddByAngle() will create a new feature.
If you use interaction graphics you could provide a preview and then change a property of the feature to create what the user wants. (Try RevolveFeature.SetAngleExtent())
Thanks,
Wayne