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Message 1 of 2
jyoung
194 Views, 1 Reply

DirectX 11

A few things I have noticed when using directX 11. Please let me know if these are common or may be from some other issue on my systems.

 

Good:

-Runs very smoothly with gigantic meshes. Just meshed un-reduced pointcloud data with vertex colors.

 

-When in directX mode you can run maya very well over RDP without limitation. Very handy when using multiple systems not switching monitors.

 

Bad:

-Bullet Physics doesn't work.

-OpenSubdiv displacment doesn't work.

-Fluids frequently pop on and off from frame to frame.

 

There are others I will add as I remember or come accross again.

1 REPLY 1
Message 2 of 2
jyoung
in reply to: jyoung

I was sent a request for answered but this is more of an open question / problem. There is also an issue with nhair and cache with direct x viewport on my machine I haven't nailed down yet. Was hopeing to start discussion on what issues others have found with direct x viewport and what solutions may be.

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