There several 2013 Mac Pros running Mavericks at my work that are unable to launch Maya. The are all returning the same errors below. I've tried deleting preferences and uninstalling/reinstalling the software.
Thanks for any help!
// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/startup/layerEditor.mel line 4318: Could not find attribute named "defaultRenderLayer.precompTemplate" //
// Error: line 86: Cannot find procedure "buildDefaultHotBoxMenu". //
// mental ray for Maya 2015
// Mental ray for Maya: using startup file /Applications/Autodesk/mentalrayForMaya2015//maya.rayrc.
// mental ray for Maya: setup
// mental ray for Maya: initialize
// mental ray for Maya: register extensions
// mental ray Node Factory: loaded
// Error: file: /Applications/Autodesk/mentalrayForMaya2015/scripts/mentalrayUI.mel line 632: Cannot find procedure "loadPreferredPreset". //
// Error: file: /Applications/Autodesk/mentalrayForMaya2015/scripts/mentalrayUI.mel line 957: Cannot find procedure "loadPreferredPreset". //
// mental ray for Maya: successfully registered
// mental ray for Maya: loading startup file: /Applications/Autodesk/mentalrayForMaya2015//maya.rayrc
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/abcimport.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/abcimport.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/AdskShaderSDKWrappers.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/architectural.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/architectural.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/base.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/base.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/basehair.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/basehair.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/bifrostMR.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/bifrostMR.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/bifrostphenMR.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/builtin_bsdf.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/builtin_object_light.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/contour.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/contour.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/layering.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/layering.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/layering_phen.mi
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/mrptex.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/mrptex.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/paint.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/paint.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/physics.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/physics.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/production.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/production.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/subsurface.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/subsurface.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/surfaceSampler.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/surfaceSampler.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/userdata.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/userdata.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/useribl.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/useribl.dylib
// generating Maya nodes...
// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/xgenMR.mi
// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/xgenMR.dylib
// generating Maya nodes...
// AbcExport v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11)
// AbcImport v1.0 using Alembic 1.5.4 (built May 9 2014 15:43:11)
// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/addSelectTypeItem.mel line 115: Cannot find procedure "updateSelectTypeItemState". //
// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/startup/autoLoadPlugin.mel line 46: initializePlugin function failed (gpuCache) //
// Error: line 1: initializePlugin function failed (gpuCache) //
updateRendererUI;
// Error: file: /Applications/Autodesk/mentalrayForMaya2015/scripts/mentalrayUI.mel line 1315: menu: Object 'mainRenderMenu' not found. //
updateRendererUI;
// Error: file: /Applications/Autodesk/maya2015/plug-ins/xgen/scripts/muAddShelfButton.mel line 114: Object '' not found. //
// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/drInit.mel line 1602: Object '' not found. //
// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/drInit.mel line 1602: Object '' not found. //
// Error: line 1: The renderer mayaSoftware is not registered yet. //
// Error: toolButton -q -ann $gNonSacredToolWidget; //
// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //
// Error: line 1: The renderer mayaSoftware is not registered yet. //
// Error: toolButton -q -ann $gNonSacredToolWidget; //
// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //
// Error: line 1: The renderer mayaSoftware is not registered yet. //
// Error: toolButton -q -ann $gNonSacredToolWidget; //
// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //
// Error: line 1: The renderer mayaSoftware is not registered yet. //
// Error: toolButton -q -ann $gNonSacredToolWidget; //
// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //
// Error: line 1: The renderer mayaSoftware is not registered yet. //
// Error: toolButton -q -ann $gNonSacredToolWidget; //
// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //
ALSO
STACK TRACE
Cannot find procedure "updateSelectTypeItemState".
Start of trace: (file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/addSelectTypeItem.mel, line 115).
updateSelectTypeItemState (file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/addSelectTypeItem.mel, line 115).
addSelectTypeItem (command window: line 1).
autoLoadPlugin (command window: line 1).