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Can't launch Maya 2015 SP5

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ekuehn
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Can't launch Maya 2015 SP5

There several 2013 Mac Pros running Mavericks at my work that are unable to launch Maya.  The are all returning the same errors below.  I've tried deleting preferences and uninstalling/reinstalling the software.  

 

Thanks for any help!

 

// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/startup/layerEditor.mel line 4318: Could not find attribute named "defaultRenderLayer.precompTemplate" //

 

// Error: line 86: Cannot find procedure "buildDefaultHotBoxMenu". //

 

// mental ray for Maya 2015

 

// Mental ray for Maya: using startup file /Applications/Autodesk/mentalrayForMaya2015//maya.rayrc.

 

// mental ray for Maya: setup

 

// mental ray for Maya: initialize

 

// mental ray for Maya: register extensions

 

// mental ray Node Factory: loaded

 

// Error: file: /Applications/Autodesk/mentalrayForMaya2015/scripts/mentalrayUI.mel line 632: Cannot find procedure "loadPreferredPreset". //

 

// Error: file: /Applications/Autodesk/mentalrayForMaya2015/scripts/mentalrayUI.mel line 957: Cannot find procedure "loadPreferredPreset". //

 

// mental ray for Maya: successfully registered

 

// mental ray for Maya: loading startup file: /Applications/Autodesk/mentalrayForMaya2015//maya.rayrc

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/abcimport.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/abcimport.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/AdskShaderSDKWrappers.mi

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/architectural.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/architectural.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/base.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/base.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/basehair.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/basehair.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/bifrostMR.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/bifrostMR.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/bifrostphenMR.mi

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/builtin_bsdf.mi

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/builtin_object_light.mi

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/contour.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/contour.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/layering.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/layering.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/layering_phen.mi

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/mrptex.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/mrptex.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/paint.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/paint.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/physics.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/physics.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/production.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/production.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/subsurface.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/subsurface.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/surfaceSampler.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/surfaceSampler.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/userdata.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/userdata.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/useribl.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/useribl.dylib

 

// generating Maya nodes...

 

// parsing /Applications/Autodesk/mentalrayForMaya2015/shaders/include/xgenMR.mi

 

// loading /Applications/Autodesk/mentalrayForMaya2015/shaders/xgenMR.dylib

 

// generating Maya nodes...

 

// AbcExport v1.0 using Alembic 1.5.4 (built May  9 2014 15:43:11)

 

// AbcImport v1.0 using Alembic 1.5.4 (built May  9 2014 15:43:11)

 

// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/addSelectTypeItem.mel line 115: Cannot find procedure "updateSelectTypeItemState". //

 

// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/startup/autoLoadPlugin.mel line 46: initializePlugin function failed (gpuCache) //

 

// Error: line 1: initializePlugin function failed (gpuCache) //

 

updateRendererUI;

 

// Error: file: /Applications/Autodesk/mentalrayForMaya2015/scripts/mentalrayUI.mel line 1315: menu: Object 'mainRenderMenu' not found. //

 

updateRendererUI;

 

// Error: file: /Applications/Autodesk/maya2015/plug-ins/xgen/scripts/muAddShelfButton.mel line 114: Object '' not found. //

 

// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/drInit.mel line 1602: Object '' not found. //

 

// Error: file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/drInit.mel line 1602: Object '' not found. //

 

// Error: line 1: The renderer mayaSoftware is not registered yet. //

 

// Error: toolButton -q -ann $gNonSacredToolWidget; //

 

// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //

 

// Error: line 1: The renderer mayaSoftware is not registered yet. //

 

// Error: toolButton -q -ann $gNonSacredToolWidget; //

 

// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //

 

// Error: line 1: The renderer mayaSoftware is not registered yet. //

 

// Error: toolButton -q -ann $gNonSacredToolWidget; //

 

// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //

 

// Error: line 1: The renderer mayaSoftware is not registered yet. //

 

// Error: toolButton -q -ann $gNonSacredToolWidget; //

 

// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //

 

// Error: line 1: The renderer mayaSoftware is not registered yet. //

 

// Error: toolButton -q -ann $gNonSacredToolWidget; //

 

// Error: Line 1.41: "$gNonSacredToolWidget" is an undeclared variable. //

 

 

ALSO 

 

STACK TRACE

 

Cannot find procedure "updateSelectTypeItemState".

Start of trace: (file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/addSelectTypeItem.mel, line 115).

updateSelectTypeItemState (file: /Applications/Autodesk/maya2015/Maya.app/Contents/scripts/others/addSelectTypeItem.mel, line 115).

addSelectTypeItem (command window: line 1).

autoLoadPlugin (command window: line 1).

 

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