I could have sworn you could make a 3d solid in acad, apply a texsture, export to fbx, and it would come into IW.
I have old IW models that I did that on (Was AIM then...)
I just tried on IW 2015 and its not taking the texture in.
Did this change in last few releases?
I have read about making the textures be separate, but I never had to do that before.
internal protected virtual unsafe Human() : mostlyHarmless
I'm just here for the Shelties
I just tried on a fresh 2015 model, the textures are working.
That means the fbx's are fine, and that it seems IW 2014 is having issues.
Do you think Autodesk will spend time on figuring out 2014? forget it.
It only figures that the one product I could actually implement the latest version on, just had its interface destroyed.
Ride the Bear.
internal protected virtual unsafe Human() : mostlyHarmless
I'm just here for the Shelties