I know that Autodesk already has Maya nCloth, but when comparing nCloth to Marvelous Designer (MD), Marvelous Designer is much better than nCloth. NCloth was created based on hair, which is of course everyone knows that in real life, hair and cloth are not the same. Jos Stam created ncloth based on the algorithm of hair and it's OK, but not the best and most accurate or fastest simulation. The South Korean company created Marvelous Designer, which is more accurately based on how real cloth reacts in the real world. As a result, Marvelous Designer simulates much faster and more accurate than ncloth simulations. I'm asking Autodesk programmers/engineers to make ncloth better like Marvelous Designer, or have Autodesk buy out Marvelouse Designer. The benefits of acquiring Marvelous Designer, is that not only Autodesk can use this cloth engine faster for games and movies, but it can also acquire Clo3D software, which is Marvelous' sister/brother software. Clo3D is used for the fashion industry. If Autodesk acquires Marvelous Designer, than it can also own the fashion industry too, which is so far Autodesk hasn't owned yet. Marvelous Designer software is used extensively in the gaming industry. Blizzard Entertainment, and other studios also use this software. If Autodesk has no desire to acquire MD, then I will ask another company to acquire it. Perhaps The Foundry/Modo or other ones. I sincerely hope that Autodesk will buy out Marvelous Designer. Tri
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