When Creating Assets, often I have to repeatedly republish the asset. It would be nice to have a Republish workflow that could do the following with one button:
- publish to same folder
- publish with the same asset name (to overwrite)
- Set 2D View Options.
Also, if the asset has already been published, these setting should be remembered.
Currently, only assets will snap to a 2D drawing overlay in a factory layout. We need the ability to snap to that overlay during other functions as well such as sketching or just taking measurments. This is VERY frustrating not having this ability.
Here's My Idea:-
Why not have Inventor "variable" partameters exposed on to the 2D asset as a dynamic parameter within AutoCAD. example of which could be a conveyor with a length parameter, could this not be displayed just like a dynamic block when in the autocad environment??
By selecting a connector in the browser while in the Asset Builder, the color gets selectable. However, it doesn't stick to it if the asset is published or the AB is closed.
I see huge value in different colored connectors to ease up the progress of making layouts. Many different people are making layouts in my company, but usually none of them are making the assets.
Then an extra step might be taken and we can only connect blue+blue, green+green, yellow+yellow etc.
Please please please please fix the Plugin so it doesn't overwrite my keyboard customizations all the time.
The default setup is ridiculous. I want to draw a Circle in a sketch. In plain Inventor I press C and I'm ready to go. In FDS Inventor I have to Press C + Enter...
It's the same with T for text and C for constrain and on and on and on... oh and F for fillet. Why are Facebook and Twitter even options in there?
I understand why you may want to set them initially, but in no way should a plugin EVER override the settings a user has implemented with in the UI.
This has driven me nuts for 3 years now... my only regret is it's taken this long to post it on the Ideastation.... I have however brought it up for the last 3 years during the beta and this sillyness is still in the product... I mean come on, Facebook and Twitter shortcuts from within a Sketch? I would have loved to have been in the room when that idea was suggested. Bonkers.
My sarcasm is justified when you consider how much of a pain this is on a daily basis. Please fix this ASAP.
When publishing FDS Assets, the dwg blocks created are set to allow explode in AutoCAD. Why not set them to NO so that the bi-directional work flow is not broken so easily by poor Acad practice. An experienced user can reset this function if needed in the block editor.
Would like the ability to deplay the DWG overlay in the Inventor drawing.
Also would like to able to create dimensions relative to the dwg overlay.
I believe this is a key feature missing from the factory design suite. This would allow me to present one drawing file that contains all the 2D and 3D representations.
If one uses Factory Assets and Connectors to configure a new piece of equipment on a Factory Layout, it would be handy to publish this new equipment configuration as its own Factory Asset, from the Factory Layout environment. This is similar to the idea of "Creating Assets using Assets". Hope all is well and have a blessed day!
It would be good to be able to record the simulation and export a section as a movie file that you could embed in a power point. We could have done with it the other day when we wanted to graphically show a standard batch process as part of a sales power point. We can't seem to share the simulation to other users in 360 either.
When we create a sublayout from an existing factory layout, we can choose the name of the sublayout but not it's location on the workspace. It would be great to add this ability in order to position the manufacturing lines were we want.
For example I have one building with 3 lines that I want to have in separate layouts to ease the implantation process. My ideal folder structure would be :
| - Customer01
| | - general_layout.iam
| | | - line01
| | | | - line01.iam
| | | - line02
| | | | - line02.iam
| - Customer02
| | - C2_general_layout.iam
With the actual settings, if I use the sublayout button directly in Inventor, all the sublayout (my lines in this example) will be in the workspace folder.
The Factory Asset Warehouse is a great tool to locate assets for AutoCAD and Inventor.
I feel an area has been overlooked – assets for 3ds Max Design.
Videos promote how useful 3ds Max Design is to animate the factory layout, but it is a tedious process to build bones and linkages to animate robots and similar equipment.
Wouldn't’t it be great if a user could browse the warehouse to find a fully rigged robot, fork truck, crane, or other factory asset and just drop it into 3ds Max Design? This could save a lot of time for users new to 3ds Max Design.
I welcome your feedback.
Problem: Asset Chain Graphics is only a polyline when first created and requries a round trip for update. The polyline graphics are not effective or desirebale by the user and therefore may not be used.
Idea: Have a update graphics button (right click on Asset?) that would roundtrip the polyline to generate the planview graphics.
Point clouds should know the scale of the document they are going into and attempt to scale accordingly. Point clouds typically are meter by meter by meter for scaling size - if the point cloud goes into a layout that is in MM it should scale - or if it is into an inch layout it should scale to imperial - if nothing else, have it work similar to block inserts in AutoCAD for the interaction. (see attached) IT is very confusing for the users in imperial - typically the cloud comes in 254x too small.
I'd like to use iLogic to access parameters of factory assets inserted into a factory layout.
Example: A few days ago I tried to access parameters of inserted factory assets using iLogic and it could not be done. I wanted to create a simple iLogic form that would show how many wall panels remains to be inserted into the wall frame (wall frame was also a factory asset and was driven by its length, width and height). Values should be taken from parameters of inserted assets. Currently it is possible to see and change factory asset parameters only in its own parameter window.
i would like to improve the looks of my material flow analysis. Therefore I would like to adjust the width of my materialflow arrows proportionally to their transportation cost. Is that possible?
Moreover I would like to assign different colours for different jobs to my arrows.
Has anybody an idea how i can do that? Didn't find anything online.
I would be really grateful for your help!
Today, when inserting a point cloud, the placement is arbitrary - that is, is selects the point I picked in space. That is NEVER where I want it.
- Allow me to snap the cloud to a point in my layout
-Allow me to send it to 0,0,0 if I wish (99% of the time this is what I would want)
Would it be possible to add functionality to automate the creation of asset tags. For example if I have a sequence of items, like a conveyor line, I would like to add asset tags to each one and apply serial numbers. However, it is quite cumbersome to have to add asset tags to each one. It would be great if I could select on an item, say a component "Base:1" and then apply asset tags to each member of the family (Base:2, Base:3, etc.).
My initial thoughts would be to create a special workpoint / connector, to attach the asset tag, on each published asset. Then the command could be launched and a prefix could be assigned (maybe have the project number first, then the serial number) and Inventor would then go through each occurrence of the part and apply the next asset tag to it. If you have any questions, please do not hesitate to contact me. Hope all is well and have a most blessed night!
We have discovered that while trying to make an asset, there is no way to use an existing asset in the creation of another. Assets should be accessible when creating assemblies not just when creating a factory layout. Many times we need to have assemblies that contain standard assets but we still need to be able to change those assets once they have been inserted. Right now you get an error that says that part contains a factory layout and cannot be used to make an asset. (see attached) This is because the only way to see the asset was to create a layout to insert it into.
a rather simple question.
can i deactivate the tooltips/quickinfo of the factory library.
It tends to block the libraries contents from view.
It would be nice if there was an option to turn them off.
Thanks in advance
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