Hello!
I'm kinda beginner on Softimage, but i have a simple question that i couldn't find how to solve. already looked everywhere for an answer.
Let's say that i have an object, like a cube with a phong shader. I want to control it's diffuse color with ICE, but not just setting a color mate to the whole object, but adjust the surface color according to it's position in space.
for example, the cube is exactly at the center of the scene and i want to color it blue if it's above the XZ plane and red if it's below it.
i could use a texture for this example, of course, but im looking to use more complex math to create some colouring effects in objects, so, a texture migh not be enough for my needs. I don't need an incredible complex answer for this, just need to know how i can set such property and then i can figure the rest by mysef. =]
Sorry for my bad english =]
thank you for your attention.
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running Softimage 2014 Student.