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Particle simualtions and time-warping?

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Anonymous
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Particle simualtions and time-warping?

has anyone done it without Caching everything out in 250fps? Im working on a project what needs a lot of speedramping, but we really don't have the time to cache out that amount of frames...
I've been asking this on the softimage mailinglist too but so far I havent gotten the full solution to my question. I few good pointer though...

One solution that was offered was to interpolate between frames on a cached (25 fps) file, but I cant find any documentation om this... Can anyone give me any pointers as to where to look?
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Anonymous
in reply to: Anonymous

my reply's probably coming too late, but I found Andy's approach very useful:
http://www.andynicholas.com/?p=362

cheers, flo

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