I have an animated emitter, and would like to adjust particles's emission speed to emitter's moving speed. I just need some input for my node's "Emit from Null" Speed attribute.
I've learned, that it's possible to calculate object's velocity and acceleration in Global Transform properties, but that help page doesn't go further, stating that:
"Note that you do not need to activate these values in order to read objects' velocity and acceleration in an ICE tree. ICE automatically calculates velocity and acceleration as needed."
So how to read them? 🙂
(I'm a newbie, but trying hardly)