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The cannons lack a lot of detail, and the texture is too flat...and some trees do not look to me as 3d, and some of the trees are floating. And the grass texture is a bit too repetitive.
Although i really liked the fire and smoke from the cannons.
Are you familiar with uv mapping? If you saw a cannon in real life would it have that shape and level of detail, and would it have that perfect shiny material all around? Just pointing some things out if you want to achieve realism.:)
not really but I have a potato cannon that looks exactly like that and i shot it right before i made this... so yeah... :). I'll post an image of the potato cannon soon.
my camera is broken 😞 so i can't take pics of potato cannon... but here is a lizard thing I've been working on. Tips are needed (not on the ground...) :).