I created a loft and then I was going to shell that loft out to give me a squished tube shape. I could remove one of the faces of the end of the tube but I couldn't include the other end face to be removed. I tried to control click, shift click, alt click, (drop kick) and nothing I did would add the second face to be removed in the shell operation. Is there a different way to do this?
Solved! Go to Solution.
Solved by karyeka. Go to Solution.
Control key (on windows) and command key (on MAC) allows one to select multiple faces for shell. Can you send you rmodel if its ok with you so that we can take a look? You can send it to anand dot karyekar at autodesk dot com
Regards,
Anand Karyekar
Autodesk Fusion Development
Oops. I did not try command. Is that the typical key used for OSX for such a thing?
Yes, the command key is the key usualy used to augment slections.
Well, it turns out I tried the usual commands except for the command key. Oops. I'm starting to be an OSX convert, but I didn't know that command was the common key for this type of thing.
I created a sketch with a combination of lines and splines, extruded that sketch in the modeling workspace into a solid, and modified ts faces to suit (the project is a model of a cello). When I try to create a shell from the solid, I get an error: "Modeling error: shell would remove all faces". I tried shelling in both directions and with extremely thin and thick offsets to no avail. What am I doing wrong?
I will say that this has caught me a few times, until I remember that selecting in the drawing and from the browser do different things- that difference is one of the less intuitive aspects of Fusion, and deserves emphasis in tutorials. It seems as if it should be "select an object-- shell" but in the drawing you are only selecting faces to be open, not the object you want to base the shell on.
Ron