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serious loft bug

8 REPLIES 8
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Message 1 of 9
cekuhnen
348 Views, 8 Replies

serious loft bug

I never experienced the ability of a loft command to skin profiles / edges I did not select.

Fusion can do that 😉 of course should not

 

you cleary see the edges I have selected

Screen Shot 2014-08-12 at 12.17.09 PM.png

 

The loft is going clearly to the wrong edge

Screen Shot 2014-08-12 at 12.17.26 PM.png

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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8 REPLIES 8
Message 2 of 9
TheCADWhisperer
in reply to: cekuhnen

I didn't figure out exactly what was going on, but I was curious why-

are you using surface modeling to model simple primitives?

and

I experimented a bit and was surprised to discover that Fusion will not create a trimmed patch by selecting multiple profiles, it would only let me select a single profile and no "islands".

So then I tried trimming the planar Patch with the cylindrical surface, but it would not trim.

I extended the cylindrical surface and I could trim both surfaces (attached in untrimmed state).  Might be an alternative technique.  Might look closer at why it wouldn't trim without first extending (I assume there is no intersection - a gap - even if microscopic, I didn't investigate further).

Message 3 of 9
cekuhnen
in reply to: TheCADWhisperer

each cylindrical solid was made via the solid revolve tool and then combined.
Later in the design timeline I noticed that trimming went bad and there I saw that the solid combine was flawed rather joining the solids into a bad geometry and not really trimming and creating a real solid.

That is when I backtracked and did the rebuild by hand and then I found the loft bug.

This are so basic bugs - it makes Fusion really hard to use.

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 4 of 9
jakefowler
in reply to: cekuhnen

Hi Claas,

 

Good spot - I haven't seen anything like this before (please do send similar examples if you have any). I've sent this to development to try to get this fixed.

 

Many thanks for reporting this & attaching the file, this really helps!

Jake



Jake Fowler
Principal Experience Designer
Fusion 360
Autodesk

Message 5 of 9
jakefowler
in reply to: cekuhnen

Hi Claas,

 

The development team have told me that it appears as though an earlier operation appears to have caused some internal information to be 'lost' from the model. Do you remember the steps you used to create this body up until the point where loft encountered this issue?

 

Many thanks!
Jake



Jake Fowler
Principal Experience Designer
Fusion 360
Autodesk

Message 6 of 9
cekuhnen
in reply to: jakefowler

There is a major bug in the system here.

 

I can reproduce it - but this time the wrong edge is the long cylinder.

Look at the two blue edges selected but how the loft command skins.

Screen Shot 2014-08-14 at 9.00.10 AM.png

https://drive.google.com/file/d/0Byzv_NlyKp_2NTRrZTM4VGd5cGM/edit?usp=sharing

 

 

Interestingly this time the second solid revolve command with join trims the internal faces correctly!

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 7 of 9
cekuhnen
in reply to: jakefowler

The bug can be reproduced even when I make revolve solids from a sketch and then unstitch and loft gain.

Check attached file and video:

https://drive.google.com/file/d/0Byzv_NlyKp_2LVo3ZFlrZjJJemM/edit?usp=sharing

 

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 8 of 9
cekuhnen
in reply to: jakefowler

Just for the sake of testing

I created a sketch two rectangles

created solid revolves

unstitched

relofted and same bug

 

Timeline Solid Revolve

Screen Shot 2014-08-14 at 9.23.06 AM.png

 

No Timeline Solid Revolve:

Screen Shot 2014-08-14 at 9.25.00 AM.png

 

Did a nother quick test with patch revolve and the bug does not apear

Screen Shot 2014-08-14 at 9.25.58 AM.png

so I would say the solid revolve causes this.

Doing this in DM or TL makes no difference

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 9 of 9
jakefowler
in reply to: cekuhnen

Many thanks Claas, looks like this was enough info for the development team to track it down. It turns out Unstitch was the culprit - we'll try to get this one fixed soon.

 

Really appreciate your help with this,

Jake



Jake Fowler
Principal Experience Designer
Fusion 360
Autodesk

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