Dear tbstlimited,
When publishing an image, JPG works great! But when you play a series of jpg images in a movie.. it's often a disaster.. the reason for that is that movies will need softer edges, greater antialiasing and different settings in order to play smoothly. When you look at 30 images per second, things are moving fast and a and the sharp edges create flickering effect.
You need to keep few things in mind:
-Is your camera animation moving too fast for the distance you are covering? At 30 frames per second, you need to cover a small distance in order to have a smooth transition between each image.. let's say.. you are in the lobby of an apartment and 2 second later you are in the living room which is at the back of the apartment.. you might not have enough frames/images to cover the distance you are traveling... is that makes sense? Kind of hard to explain...
-Frame per second: Do you have enough frames per second? You can try to increase it to 30/fps to have a smoother render which is what we use for most CG movies.. Well.. that's what I use anyways.. Have a look at this web page, it will show you the difference between 15-30 and 60 fps... It's kind of self explanatory..
http://boallen.com/fps-compare.html-Now about rendering, it is really important to add anti-aliasing when rendering an animation as it will smooth out the edges of your objects in the render and give you smoother result in your animation. I would also suggest that you used a movie output file, unless you are planning to do post processing with the jpg sequence? Which I doubt since JPG are really low quality images... I normally output all my animation into quick time (.mov) or MPEG-4. I find these are the two one that give me best result and easy to use for presentation, PP or YouTube. Make sure to add anti-aliasing like I show in the attached image.
Let me know if that gives you better result. You can also post the flickering movie and I can perhaps look at it and give you further suggestions..
Thanks
Marion