I reallly hope you guys set up legacy tools cause this ruined the whole workflow of this program.
Hi Dunndor,
Can you say more about what you mean by legacy move tools? Are you referring to the move command in the data pane or an action you can invoke from an item in the data pane?
Thanks,
Scott
no in my workspace if there is a body i was use to be able to slect the body by hovering over the edge of it now i have to weed through extra buttons each and every time i want to move a body. It immediatley assumes i want to select a face and then i have to deselct the option for body. This is soo unnecessary and I just want to know where the old selection methods are and how to activate them. Pretty much before this update.
Thanks for the screenshot, that was very helpful. Let me ask someone from the Fusion team to jump in and help.
Look for a response shortly.
Scott
Thanks for responding so quickly. I and others have been experimenting with this program possibly bridging tools with concept artists and create new and different workflows. So this move situation is kinda paramount to the speed of selection of objects slightly hidden inside actual bodies and out.
I am not sure what has changed in your workflow?
Looking at Fusion 360, I see the following
Start move command.
Body is the default mode
Select a body and move it.
Can you describe more about what is different for you?
I am sure you have noticed by now you Cannot hover select bodies anymore without going through multiple clicks?
As you can see on the attached image, hovering like that would select the whole body in previous versions, in the current one its not doint it. There is no other way to select a body other that click it in the browser
im sure you are talking about this option right here http://i.imgur.com/6331s7i.png. But what happened to hovering over the top edge of the body ? why did you decide to get rid of that option ?
ps. That used to happen outside of the move tool. Just like in my previous screenshot
Right. I need to access to all of them at once without selction any extra menu selction for bodies , edges, faces is really convoluted and slows the selection process down immensely. Also if this menu system were implimented, why choose faces as first option and not bodies? I dont have time to root through my browser looking for a little bolt. If i see it i should be able to hover over and select it. not go rooting through more menus.
You say that you didnt but if I had access to the previous version I would be able to show you its pretty apparent. im not the only one and i know a few others that would agree with me. EDit: as a matter of fact i do have proof. I have tuts i have been recording in the previous release. Give me a min to get it to you. EDIT: https://www.youtube.com/watch?v=lvFu2wBwR0A&list=UUUuRpjh6qvpJFOz-FTE_qrQ
I think the devs should be able to replicate the behaviour in the previous version. This is how it used to be: you could hover over a face and click it and select it. but you could also hover over the top or the lateral edge of the body and it would highlight the whole body opposed to just an edge or just a face. and when you clicked that - you had a whole body selected.
The previous version would select the edge when hovering and clicking on an edge while the "select" command is enabled, unless you change the selection filter to not include edges. There is no change there. Perhaps you had your selection filter set to not include edges? If so and if the update reset the filter, that was unfortunate. You can set it again here:
There is another shortcut to selecting a body without changing the filter: double-click anywhere on a body face, edge, vertex. [Edit] this selects a component now!
The move command is not involved here because it is not running yet. You can run the Move command first and then select the edge to select the body, if the "Object" is set to "Bodies, Sketches...". The Move command knows it cannot move edges, so it assumes you mean the body.
[Edited] Also, if you select the edge and run the Move command, the body will become selected. The command converts the selection because it cannot move the edge. The Move command has some changes. There is more consistent use of snapping to place the triad manipulators. There is the point-to-point move mode. These changes should not affect the ease of selecting a body from the view.
I hope that helps!
I still need to get the previous release loaded to confirm the original behavior. I am remembering that a double click of an edge would select at the body level which would then be input to the Move command. With the new release selecting an edge will indicate a body select (no double click) to the Move command. This should maintain your workflow however it has changed from a double click to a single click. Now to move a body in the workspace select a single edge and launch Move.
Does this support the way you want to work? Let us know if this is working.
Thanks