I just wondered whether anyone has used the above together and whether mocha 4.0 works with the new bilinears in smoke 2015?
Solved! Go to Solution.
Solved by truss7. Go to Solution.
Mocha Pro rocks.
Can anyone point me to a tutorial or explanation of how mocha now works with the new Vertices/UV Maps instead of vertices/offsets?
Note about Mocha Pro 4 update: (cool new feature but it may trip you up)
We introduced a new frame offset parameter into version 4. You can now set the offset by the clip you bring in, a particular number, or a timecode.
This is probably where it has changed for you. By default we set to the clip frame, so if your DPX is concerting to timecode, it will up the number.
If you want to make it work like you had it previously (setting by a specific number) her’s what you need to do:
Go to Preferences
Go to the Clip tab
Under the “Defaults” column, check the “Fixed Frame Offset” box and set your preferred default value.
Now when you start a new project it will offset by the frame number you prefer.
For your existing project, you can adjust this by:
Go to the File menu
Choose Project Settings…
Adjust the First frame offset to your preferred starting frame
This should then set to the correct value.
Changing the clip frame offset will actually offset the clip itself, which is not what you want.
Martin Brennand
Product Manager
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