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joining/merging meshes

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Message 1 of 2
somawheels
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joining/merging meshes

hi, i am trying to make seamless sculpts/textyres without the use of zbrush.

to do this, i want to merge objects onto the tiling plane. (or if there is an alternative to merging meshes then that'd be good)

any way i can do this?

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Message 2 of 2

no there is no way to do that like in zbrush...

but you could try to use a vector displacement to get something similar...

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