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digital3ds
Posts: 2
Registered: ‎01-22-2012

Issue extracting normal maps

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02-20-2012 10:50 PM
When I extract a normal map (I made the model in Max, it's a belt for a character) Mudbox is extracting like 400+ normal maps... Like, mapU1-V1, mapU1-V2 and so on and so on. My uvs are in the uv1 space... any idea whats going on??
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