I have a very light 90 minute feature film split in reels. No effects other than quite a few repos.
It takes upwards of ten minutes to close Flame in an orderly fashion. I am not quite sure what's going on under the hood while it's shutting down, but top indicates about 100% CPU activity.
Is this normal for long form projects?
The NSA are checking your repos and it's taking so long because they have to write down everything they find with pencil & paper, commit it to human memory then burn the notes.
What kind of flame?
How much media?
Is the media cached?
How many libraries?
Is batch open?
Have you swapped networks?
I have a 86-minute timeline on this macbook and sometimes it's an instantaneous quit and sometimes not.
To be honest, when I quit for the day, I'm not paying much attention to the quitting process so I've never timed it...
I've noticed, unscientifically, that it seems like the longer I spend working in a complex project, the longer it takes to quit. But that's maybe on the outside a max of 15-20 seconds so I've never paid it any mind.
Does it hang at any particular point in the exit sequence ('Uninitialising XXX')?
Flame 2015, no media is cached yet. It's 90% linked R3D files and some random Quicktimes. I haven't observed if it hangs at a specific point.
Publish to DPX on a faster volume?
Perhaps some proxy thumbnail is being generated from some R3D file that spans different volumes or maybe an unresponsive volume is causing a slowdown.
Or you have many many versions of things in many many libraries?
Z800?
Z820?
Stones?
Old graphics card?
R3D and/or QuickTimes being transcoded through a mac gateway?
Something else?
I mean it's pretty wide open - could be anything...
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