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Color Space for Sony F65

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Message 1 of 3
Anonymous
927 Views, 2 Replies

Color Space for Sony F65

We are working on an edit that was shot with the Sony F65. Another company did the offline, but we can't seem to match their flat looking transcodes. When we bring in the mxf, all four colors settings (native, linear, and the ACES' have high contrast.

I know with before when we had R3D files this was possible--is there something I am missing?

Any help anyone could provide would be immensely appreciated.

 

Thanks,

Josh

2 REPLIES 2
Message 2 of 3
jaseo
in reply to: Anonymous

Sony RAW SDK was updated to version 2.3.1. in smoke (desktop) and flame 2015 ext1.

 

  • This includes support for a new colour encoding mode, called S-Gamut3. The menu Colour Colour Transform was reworked to provide more flexibility when working with SonyRAW contents:
    • ACES
    • Scene-linear / REC709 prims.
    • S-Log3 / S-Gamut3.Cine
    • S-Log3 / S-Gamut3
    • Raw / S-Gamut3
    • ACES (tungsten) - legacy
    • ACES (daylight) - legacy
    • Scene-linear / REC709 - legacy
    • S-Log2 / S-Gamut
    • Raw / S-Gamut

If you are on smoke 2015 perpertual, there is this in user guide that may help

 

You can import Sony F5, F55, and F65 RAW MXF files in Flame Premium with a default Scene Linear transformation applied to convert the 16-bit media to 16-bit half-float.

Alternatively, you can convert Sony RAW to Sony SLog2 at import. To do this, first select Native in the Colour Encoding box of the Colour Settings on the Format Specific Options tab. Then on the General tab, activate Use LUT, set Format to Colour Transform, click Import, and select Sony-Raw_to_SLog2 from the camera/Sony/ directory in the Autodesk location.

 

 

 

Message 3 of 3
Anonymous
in reply to: jaseo

Thank you for this detailed and thought out reply. It's exactly the solution we were hoping for!

Cheers,
Josh

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