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Any advice on this 3d text geometry error?

5 REPLIES 5
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Message 1 of 6
jason
629 Views, 5 Replies

Any advice on this 3d text geometry error?

As you can see, the "W" doesn't extrude correctly.

 

I've tried force 2-sided, subdividing the polygons, experimenting with tesselation settings...I've even swapped font styles but the W always breaks apart.

 

Anyone have any ideas?

 

Thanks!

Jason

 

 

5 REPLIES 5
Message 2 of 6
DELECOURSébastien
in reply to: jason

Hello,

Do you try with "ZBuffer-OFF" in node prefs?

Graphiste Sénior sur Smoke/FLAME/FLAMEAssist, Flare depuis 1998.
Développeur Matchbox.
BétaTesteur sur Smoke Version 5, 2013, 2014. Flame/FlameAssist/Flare2015
FreeLance de mai 2004 à décembre 2012 (après 9 ans chez Mikros Image).
CDI chez WAM/Prodigious (Publicis Group)
Grande expérience : Pub, Long-métrage, Clip,...
Message 3 of 6
jason
in reply to: jason

Yes, I did try turning the buffer off in prefs.

Thanks for the suggestion though.

Message 4 of 6
BKM
Advisor
in reply to: jason

Can you increase the scale of your Diffuse map? Is it just not wrapped all the way?  


Flame/Smoke Editor
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Message 5 of 6
DELECOURSébastien
in reply to: jason

Witch font did you use? I try on my machine...

Thanks

Graphiste Sénior sur Smoke/FLAME/FLAMEAssist, Flare depuis 1998.
Développeur Matchbox.
BétaTesteur sur Smoke Version 5, 2013, 2014. Flame/FlameAssist/Flare2015
FreeLance de mai 2004 à décembre 2012 (après 9 ans chez Mikros Image).
CDI chez WAM/Prodigious (Publicis Group)
Grande expérience : Pub, Long-métrage, Clip,...
Message 6 of 6
jason
in reply to: DELECOURSébastien

Once again, Brian to the rescue!

 

The diffuse map was too small and increasing the scale filled out the text.

 

Thanks to all for your help!

Jason

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