Hello All
I am trying to get control-points of a mesh from an FBx file using FBx SDK, but i am not getting the exact value that was defined with the file in 3dsMax.
Basically, i have a Fbx file as cube.fbx having control points:
Using 3dsMax:
Control Points X Y Z
1. -25.46 -24.12 0.00
2. 27.07 -24.12 0.00
3. -25.46 25.73 0.00
4. 27.07 25.73 0.00
5. -25.46 -24.12 42.35
6. 27.07 -24.12 42.35
7. -25.46 25.73 42.35
8. 27.07 25.73 42.35
Using FbxSDK:
Control Points X Y Z
1. -26.27 -24.93 0.00
2. 26.27 -24.93 0.00
3. -26.27 24.93 0.00
4. 26.27 24.93 0.00
5. -26.27 -24.12 42.35
6. 26.27 -24.12 42.35
7. -26.27 24.93 42.35
8. 26.27 24.93 42.35
I am completely puzzled with these differences how its getting changed ...
Is there any particular maths applied here ??? or whats the reason of this ...