Hello everyone,
Its nice to finally join the Game Development forums here. I am part of the Reallusion team, the guys that make iClone5 and the3DXchange5 Pipeline.
For a while we have been receiving lots of request on our website on guides and ideas on how to create animation content for Maya. So we have been working on some tutorials. I'll be posting some video and also help in answering your questions when I can.
Feel free to drop me a message if you have any particular questions. Thanks!
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http://www.reallusion.com/iclone/pipeline/default.aspx
http://www.reallusion.com/event/12-icloneforgame/
So the first video tutorial I'd like to post, demonstrates how to take a custom monster character from iClone with all kinds of animation data, export it into a MotionPlus file along with the character to iClone's 3DXchange5, and then bring the final product to be beautifully rendered in Maya.
You'll see how the process takes minutes with the motion tools in iClone.
If you have detailed questions, I can try to answer them here or you can send me a PM.
Software needed:
- iClone5
- 3Dxchange5.5 (trial version will do)