Hi,
I'm trying to figure out how to go about creating and animating humanoid 3D chars.
I'm targeting the Unity engine. I want to make one body type and have different heads.
I would like to be able to play different animations at the same time, i.e. the char is standing and thrusting a sword and next time he is running and thrusting as sword. And the sword thrust is the same animation, if I make sense :). The same for facial expression.
Is there anyone that would like to enligthen me how to go about this in the best manner I would be really gratefull.
Sins
Dyrwoolf