Hey !
there are tutorials form Autodesk but only for Stingray and Maya LT and so on.
Btw, I was a Unity developer too, but I switched to Stingray for a better workflow. And now Im here !
Autodesk Make Games learning site:
This is a site that we've made for people who are brand new to making games. If you've never made a game before, or never touched complex 3D tools or a game engine, this is a good place to start. We run you through Concept Art and Design phases, 3D content creation, and then using a game engine. We've also made a bunch of assets available to help brand new game makers get started.
Forum Support Tutorial Channel on YouTube:
This is a series of videos that answers recurring forums questions by the Autodesk Support Team. They'll be updating the playlist with new videos over time. They're pretty responsive to community requests on the videos, so feel free to log in and comment if there's something specific you'd like to see.
Check out the playlist on YouTube.
Good luck !
I'm considering switching engines now and was curious how your experience has been so far Bennui?
I'm very use to working in Unity with Visual Studio and the flexibility of developing my own portable class libraries in C#... so I fear there is a large curve for switching to flow/luaJIT/C++, how has this been for you?
I'm trained in Maya, so not a big deal for me working there 🙂