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Gallery: Finished Artwork

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Distinguished Contributor
444 Posts
1 Kudo
Registered: ‎12-18-2006

Space Rangers

118 Views, 5 Replies
08-31-2011 09:42 AM






I did this late 2010. It's a real time game character, that I've modeled, textured and rendered for my demo reel. BTW anyone hiring? :smileywink:

I modeled him with various polycounts, normal mapping, textures, and final sculpt are all mudbox. The initial sculpt was Zbrush, which was pretty rough form. Retopo all done in topogun. Rendered in Mental Ray

-Adam
*Expert Elite* | Moderator
3,007 Posts
17 Kudos
Registered: ‎08-22-2006

Re: Space Rangers

08-31-2011 10:06 AM in reply to: A.Baroody
wow i like the design...
the knee area is really cool... the rendering to...
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http://www.linkedin.com/pub/christoph-schaedl/6/558/73b
Distinguished Contributor
444 Posts
1 Kudo
Registered: ‎12-18-2006

Re: Space Rangers

08-31-2011 10:15 AM in reply to: A.Baroody


oops. forgot one.

-Adam
Distinguished Contributor
187 Posts
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Registered: ‎04-29-2007

Re: Space Rangers

09-13-2011 04:38 PM in reply to: A.Baroody
your scene , lightning and characters are quite nice !
Active Member
6 Posts
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Registered: ‎10-26-2011

Re: Space Rangers

11-28-2011 06:25 AM in reply to: A.Baroody
Lord, that was cool
Active Member
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Registered: ‎05-13-2012

Re: Space Rangers

05-20-2012 04:51 PM in reply to: A.Baroody
Incredible... Well done.