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smooth topology changes in lofting and sweeping

smooth topology changes in lofting and sweeping

It'd be great if lofting and sweeping could smoothly interpolate between paths with different numbers of kinks without weird artifects like introducing folds and edges. 

 

Currently, if you take a kink-free surface (circle) and a kinked surface (U with a bar over the top) and loft between them,

 

Capture d’écran 2015-01-13 à 13.14.49.png

you get something like 

 

Capture d’écran 2015-01-13 à 13.14.15.png

 

which ends up looking like a sharp edge in a product rather than a nice, smooth surface.

 

IMG_0627.JPG

 

Intuitively, this could be better handled by detecting those kinks and having a fan-out from them to the smooth edge instead of adding a single rail from the sharp corner kink to an arbitrary position in the smooth surface.

1 Comment
promm
Alumni
Status changed to: RUG-jp審査通過

Thank you for idea - this is getting archived due to lack of votes

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