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Sketch improvements

Sketch improvements

One would expect that the horizontal and vertical constraints refrenced off either the position of the monitor or probably even more logically the rotation of the view navigation cube at the top right corner but neither is the case and I can find no logical rhyme or reason for how it refrences which is which.
I have a sketch open right now. Looking down at that sketch in top view with Top being in it's proper orientation I have to put a horizontal constraint on a line to make it vertical. This makes no sense whatsoever.
I think it makes the most sense that in this view a horizontal constraint should create a horizontal line.
If you rotate the view 90 degrees then a horizontal constraint would create a vertical line on the screen.
At least this way it would be constant and predictable. It's very frusterating when you go to make  a horizontal or vertical constraint but the oposite happens and there seems to be no way to know which will happen before trying.

Similarly related I find it very frusterating that ctrl z closes the activity you are doign first and then rolls back one step second.
For example if I am in the constraints window and add a constraint I don't like hitting ctrl z closes the constraints window and then hitting it again goes back one. Then I have to go reselect the constraints window to keep adding constraints.
Never once has this been convienent for me. It always adds extra steps and extra time. ctrl z should roll back one step. Esc should kick you out of the constraints, dimension, etc.

2 Comments
schneik-adsk
Community Manager
Status changed to: オートデスク審査落選

Our next update address the Horizontal/Vertical confusion. We are doing several things.

the sketch grid shows x in red and y in green so knowing what is hor/vert will be easier.

But we have gone one step further... We combined the hor/vert constraint into one and when you apply the constraint, it assumes the closest solution is the most likely you want. This takes all the guessing out.

We also added a new default behavior that rotates the camera to look at the sketch ( you can turn this off if you like). Looking at the sketch aligns the x and y to be clearer as well.

 

Hopefully these and other improvements in sketch not mentioned here, will improve the ease of use.

promm
Alumni
Status changed to: Implemented

As Kevin mentioned we did an update that combines the vertical and horizontal constraints.  This solves the work flow you go though when changing the view.

 

Cheers,

 

Mike Prom

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