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Improve t-spine object snap functionality

Improve t-spine object snap functionality

I find the t-spline object snap to be awkward and fustration to use most times.  When snapping to a curved object, if you grab a manipulator arrow and move it back and forth, the selected vertice will scoot across the object.  It's imposibble to simply move the vertex back to where it was, or to really easiely predict where it will move to for that matter.

 

I would like to see the direction the vertex moves constrained by the type of coordinate space being used.  A fourth coordinate space for when object snap is being used could be added that would be based on the UV direction of the object being snapped to.

6 Comments
cekuhnen
Mentor

For me compared to other modelers many snapping targets are also missing making it hard to work the same way.

The snapping thing is maddening because sometimes the targets will work and others they'll not - sometimes I can't snap to a grid point for no apparent reason and it isn't always easy to manually key in the desired coordinates.

 

There should almost be an FTE whose entire job is playing with other modelers and figuring out what ideas to steal because there are a ton of little things like this that are solved in other applications.

cekuhnen
Mentor

That's why I don't model in Fusion T-Splines. Besides the speed the modeling abilities are not as refined.

 

But that is also ok. TS as a technology is not really ideal for modeling complex design because it is pretty slow.

It is annoying to do this outiside Fusion but in the end it combines the best of two worlds. A dump poly modeler

with fantastic modeling abilities for concept creating and sculpting and Fusion which via TS can read the obj import

and generate form fitting NURBS patches.

 

What would really be the kicker is if Fusion would be able to include a dump poly modeler internally and then via a click

convert the poly sub-d into T-Splines sub-d surfaces.

schneik-adsk
Community Manager
Status changed to: Gathering Support
 
colin.smith
Alumni

Archvied due to lack of votes.  Snapping in general is being reviewed in Fusion.  

colin.smith
Alumni
Status changed to: RUG-jp審査通過
 

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