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add move command for objects in render mode

add move command for objects in render mode

Emission shaders allow designers to simulate light boxes and build 3 key light rigs to render better than just with a single HDRI IBL.

 

For this purpose it would be high amazing when in render mode we can move rotate objects like those mesh lights in the image below

Screen Shot 2015-04-30 at 2.56.54 PM.png

 

this would give designers more control over scene design and prevent them from being stuck with this single HDRI approach. Also as a side not IBL has to be able to be fully tunred off!

 

Here is a scene how I set this up with a backdrop and three key lights and some minimal IBL for the fill light - much better results.

The pure IBL rendering below is not Fusion - I just show how those two compare.

Screen Shot 2015-04-30 at 2.38.21 PM.png

Screen Shot 2015-04-30 at 2.38.48 PM.png

4 Comments
hutchij
Alumni

I agree, the ability to position emissive objects and lights (whe we have them) is a must. Adding to the backlog. 

 

John

cekuhnen
Mentor

Sweet!

brianrepp
Community Manager
Status changed to: Gathering Support
 
colin.smith
Alumni
Status changed to: オートデスク審査落選

Light objects are in our backlog.

 

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