I think this could be really useful to have orthographic views possible. if i click the right face on the view cube it zooms my model way out, by the time i zoom in on it its in perspective and i cant get a decent look of what i am trying to compare. Also I find orbiting the camera around the simulation really frustrating. if you orbit left and right, then up and down its likely that your model is now sitting at an odd angle. I'd prefer if this had an orbiting capability more like 3dsmax or maya. For moving the plane, you click on the little ball and drag it along the line. I find this too precice. if the line is on a 80 degree down slope relative to my screen i need to drag the ball directly along this line. I would like it if just by dragging it up or down it will move along the line relative to where your mouse is. this would be similar to how in 3dsmax if you click the move arrow to move your object upwards, while you have your mouse clicked you can move your mouse anywhere in the world and it will move up and down in the world based upon the up/down position of your mouse. This would make using this feature much easier as you can focus on your model rather than on the little ball you're sliding
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