I'm migrating a piece of code that works alright with the Windows release of FBX SDK (checked on the most up to date version - 2015.1).
The code in question converts DXF files into OBJ/MTL and works perfectly fine on Windows. However, the same code on Linux does not generate any .mtl file - just an .obj.
The same behaviour can be observed in the vanilla ConvertScene sample, with no modifications whatsoever. I'm attaching a file can be used to reproduce the issue:
on Windows, calling "ConvertScene.exe Test.dxf" exports (among other files) a small .mtl file (great!)
on Linux, calling "ConvertScene Test.dxf" does not export any .mtl (not so great)
Am I missing something? Shouldn't the two SDK releases for both platforms behave the same way ?