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FBX SDK -FbxTransform and local axis

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king_solomon
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FBX SDK -FbxTransform and local axis

Hi ,

 

Can someone explain to me this:

 

FbxTransform::EInheritType

 

    -  FbxTransform::eInheritRrSs

    - FbxTransform::eInheritRSrs

    - FbxTransform::eInheritRrs

 

 

and also explain to me the calculation of the local axis

 

 lTransform = lTranlationM * lRotationOffsetM * lRotationPivotM * lPreRotationM * lRotationM * lPostRotationM * lRotationPivotM.Inverse()\
        * lScalingOffsetM * lScalingPivotM * lScalingM * lScalingPivotM.Inverse();

 

 

 

Sorry , I am really new to fbx sdk.. I am trying to figure out all these

 

Does local axis really  important? I went to 3ds max, I cannot find the value of the local axis. Only the child global axis can be located.

 

 

thank you 🙂

 

 

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