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Opacity Mask Maps

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Anonymous
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Opacity Mask Maps

Hi,

I export a scene with a plane as ground object from 3ds max 2014. I would like to get an opacity map on it (gradient as jpg) but it doesn't work in FBX Review. it is supported?

 

I use: 3ds max 2014, FBX Review v1.2.0.0, DirectX 11.

Thanks for your answers/ suggestions.

David

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RobertGoulet
in reply to: Anonymous

You will need to setup the opacity mask using the Autodesk Uber Shader in Maya 2014+ for this to work. Unfortunately, I don't believe the uber shader was available in Max 2014 at that time.

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