Hi when importing files from SketchUp...DAE files are far more superior than FBX files.
I've noticed that:
1) FBX_DAE supports instances. FBX does not. Thus fbx files are 45mb where the fbx_dae files are 10mb.
2) FBX imports with multiple materials that are duplicates. fbx_dae imports materials correctly
3) scale is always correct with fbx_dae. fbx is incorrect
THe only thing that FBX does better than FBX_Dae is that it groups objects under groups rather than fbx_dae which will group and parent mesh nodes rather than using groups.
It will also import objects with multiple materials as one object whereas fbx_dae splits these into multiple objects which is a right pain.
My question for this thread is, who is responsible for developing the fbx_dae import plugin for Maya? Should I be talking to trimble or Autodesk?
I'm only requesting that fbx_dae imports geometry the same way as fbx does in terms of grouping mesh under group nodes, not grouping objects under mesh nodes. That would be perfect!