I have created an fbx extension plugin (dll) for Maya, which works fine on my machine.
It displays a text message in the Maya output window that it successfully loaded.
It also writes custom data to the fbx file at export time.
When I try to use the plugin on another machine, the plugin wouldn't load.
The "plugin loaded" message does not display. No custom data present in exported fbx.
I don't know of any way to trouble shoot this and was wondering if anyone knows of possible reasons and solutions for this problem.
Thanks.