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Exported mesh Deformed

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jjplay175
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Exported mesh Deformed

I have been working with maya for a month and teaching myself where I can, I have made some successful static objects but I needed an animated human to test in unity

http://puu.sh/8mU4q.png <--- Left one is not exported, The skeleton they have in middle and on right the imported version of it

I put the joints in, painted the weight of all the joints and the moving animations work on it but I got 3 Warnings

http://puu.sh/8mUrD.jpg

 

http://puu.sh/8mULy.png Thats a picture of the end animation, Do I need to make the weights stronger? 

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