Hello!
I am working on Maya 2017, this version has a cool presets, like motion graphics, mash, bifrost, xgen and Arnold renderer.
in my current project i used mash, for a cool growing animations, but when i exported the 3d object to fbx and imported to unity, the object and its textures are importing, but the growing animations are not getting imported?
i tried all the options provided in maya 2017, like send to unity, game exporter, and fbx export. None of them worked.
I want my project, in unity, with its growing animations, done in maya 2017,utilizing MASH preset.
Please tell me the procedure?
Hello!
I am working on Maya 2017, this version has a cool presets, like motion graphics, mash, bifrost, xgen and Arnold renderer.
in my current project i used mash, for a cool growing animations, but when i exported the 3d object to fbx and imported to unity, the object and its textures are importing, but the growing animations are not getting imported?
i tried all the options provided in maya 2017, like send to unity, game exporter, and fbx export. None of them worked.
I want my project, in unity, with its growing animations, done in maya 2017,utilizing MASH preset.
Please tell me the procedure?
Can't find what you're looking for? Ask the community or share your knowledge.