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07-20-2015
06:21 PM
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Hi.
I work for a game company that uses the FBX SDK. Our coders are very interested in moving on to Visual Studio 2015 (released today.. some of it is general interest, some of it is technical requirements, etc..) and it seems the only dependency that's preventing us from doing so is FBX.
We've chatted about some thing's we could do, e.g. RPC or hiding it behind a c-lib. However, it's likely this is on the FBX team's radar.
Is it? If so, what kind of time scale is involved?
Thanks for reading,
-Derek
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