Hello there,
as i am working with very large arrays (1000+ pieces) i wanted to ask if there are hints on improving performance when handling theese files. It´s all assets placed onto each other - arrayed. Especially when i need to change something the performance is very poor. Is it possible to disable connector points in order to save performance.
I don´t think so but every bit of speed is very welcome
Solved! Go to Solution.
Solved by XuesongBai. Go to Solution.
Hi,
Can you help post a snapshot of your layout or share your a piece asset? That will be helping us find the bottleneck of performance.
Thanks,
-Xuesong
There you go...
i hope this is helpful.
Thank you!
Hi,
Thanks for sharing. Generally, what will you change in the layout design?
Thanks,
-Xuesong
Hello there,
eventually the width of a single element might change.
So the array "Spaltenabstand" (offset) would change too.
he rest is mirroring once and arraying the two lanes produced in this fashion.
Thank you
Hi,
I see. The performance issue is related to the too many instances which are placed in your layout design. So I recommend you optimize your design way.
1,Complete the one array of pieces in sub-layout
2,Use Shrinkwrap substitute command to create LOD(you need to turn Floor and Grib seetings off before shrinkwrap )
3,Place the shrinkwrap sub-layout to main layout
4,Do array and mirrior
Thanks,
-Xuesong