Area :: Header
Discover the Difference with
3ds Max 2015
Upgrade now and save
Discussion Groups

Dynamics

Reply
Contributor
1595
Posts: 15
Registered: ‎07-21-2006

Meteor crash simulation?

116 Views, 6 Replies
10-27-2008 08:42 AM
I need to know how to simulate a meteor crash like the meteor that hits Paris in the movie Armageddon. I need to know how to make the fire and smoke effects and emit them from a poly. Any tutorials and help welcome.
Please use plain text.
Valued Contributor
tpalamar
Posts: 81
Registered: ‎08-30-2006

Re: Meteor crash simulation?

10-27-2008 04:12 PM in reply to: 1595
Wow, that is huge. There are a lot of different ways to do this from particles to compositing effects. It is really going to depend on what you image the final outcome to be. Fluids would be my first suggestion to represent the massive dust and dirt that would get kicked up from the impact.
Please use plain text.
*Expert Elite* | Moderator
n8skow
Posts: 5,382
Registered: ‎10-06-2006

Re: Meteor crash simulation?

10-30-2008 02:49 PM in reply to: 1595
agreed...
break your sequence down into several shots and figure out what effects you need to learn for each shot. Sounds like you'll be needing to do quite a bit with dynamics/particles and/or fluids though...
Please use plain text.
Contributor
1595
Posts: 15
Registered: ‎07-21-2006

Re: Meteor crash simulation?

03-14-2009 02:33 PM in reply to: 1595
Okay. But that's the thing. I need to know how to create the fire and dust effects. The shockwave will be easy to do. But the dust and fire effect. But also the mushroom cloud effect when the meteor impacts.
Please use plain text.
*Expert Elite* | Moderator
n8skow
Posts: 5,382
Registered: ‎10-06-2006

Re: Meteor crash simulation?

03-16-2009 02:08 PM in reply to: 1595
Well, are you running Maya Complete or Unlimited?
Do you have some reference photos to work from (always good to have a planned look for the effect).

Are you comfortable with compositing?
Some effects may require several 'layers' to get the desired look.
Please use plain text.
Contributor
1595
Posts: 15
Registered: ‎07-21-2006

Re: Meteor crash simulation?

03-17-2009 08:55 AM in reply to: 1595
I run Maya Unlimited 2008. The reference I use are the scene in Armageddon where a meteor hits Paris. And yes I use layers. But not so sure of compositing. I'm stil a student though. But I really want to learn these type of effects.
Please use plain text.
*Expert Elite* | Moderator
n8skow
Posts: 5,382
Registered: ‎10-06-2006

Re: Meteor crash simulation?

03-17-2009 09:02 PM in reply to: 1595
I'm referring to layering effects during compositing - not Maya's "layering".

At any rate. Duncan's Blog shows a method using Fluids - which gives really organic, soft billows:
area.autodesk.com/forum/index.php/blogs_duncan/blog_detail/simple_moving_fireball_with_maya_fluids/

3DBuzz also did a fluids training series for Maya, in which they build a fireball plummeting toward an ocean - see attached video (though they don't show you how to create the actual impact):
http://www.3dbuzz.com/xcart/product.php?productid=15

You could probably do a decent meteor with particles as well - using the surface of your meteor as the emitter(s) - but will take quite a bit more work to get the same dynamics you get using a fluid.

17295_kxgYvocwvRTAzef5ilJq.mov

Please use plain text.