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How to control goalPP by an animated black'n'white 2D texture??

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asimdan
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How to control goalPP by an animated black'n'white 2D texture??

Hi all,

I have to create a randomly gorwing particle patches on an object through a certain frame range and cover up the whole object with that particles. there is one condition that I have to cover up the object by the same coloured particles   

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