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BiFrost largely unusable. See if you can fix this...

3 REPLIES 3
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Message 1 of 4
smoobg
453 Views, 3 Replies

BiFrost largely unusable. See if you can fix this...

See attached .mov and .mb file. Not trying to re-create Jurassic Park here. Maya gets more unintuitive and difficult to use with each release. Their tech support is non-existent too. I'm running Maya 2015 on a new, MAC - 2.7 GHz 12-Core Intel Xeon ES with 64 GB 1867 MHz DDR3 RAM, yet this file nearly freezes my machine. Thanks, BG

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Message 2 of 4
Ed_Pina
in reply to: smoobg

I've seen this before, just create a new collider (In this scene, I just create a poly cube, adjust to pool emitter and set 'shell' in bifrost collision mode).

Also, you may want to increase transport step adaptivity (0.9)select.png

Message 3 of 4
agraham
in reply to: smoobg

What exactly is going wrong? The pool disappearing once the card exits?
--
Adrian Graham
Principal User Experience Designer
ME Film and TV Solutions
Autodesk
Message 4 of 4
Ed_Pina
in reply to: agraham

No collisions at all. The fluid passes through the container. Adjusting collider settings doesn't make any difference. The only workaround is to create a new collider.

I get the same results in Linux.

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