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problem exporting textures to max

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Message 1 of 5
william.vollmar
376 Views, 4 Replies

problem exporting textures to max

I am using the max-mudbox-motionbuilder 2015 suite.  I am having trouble exporting maps from high res models in mudbox back to low res models in max.  I have been able to get good normal maps and displacement maps but can not get the painted layers to export correctly.  I get the diffuse layer in the layers box this never seems to translate to a texture.  When in max if I try to load the textures by hand, I get great detail out of my normal map in the diffuse slot but where do I get and put paint layers?  I must be missing something in workflow but can not figure it out.

4 REPLIES 4
Message 2 of 5

I'm not sure why you can't export diffuse texture to max?

 

Could you zip the scense file and send to me?

 

图像 6.jpg

Message 3 of 5

I can send the diffuse texture but I don't know how it is used with the
normal map. The normal map is blue and shows the high resolution details on
the lower resolution model but what I painted on the model in mudbox is not
there. Just the blue of the normal map. Am I not putting one of the maps in
correctly? I will send one of the mud files that I am trying to send to max.
Message 4 of 5

Can you send me an e-mail address.  Even zipped, the files seem to be too large.

Message 5 of 5

Did my files reach you through the ftp site?  This is the first time I have used an ftp.

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