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Painting on part of a scultp affecting other areas.

6 REPLIES 6
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Message 1 of 7
Anonymous
232 Views, 6 Replies

Painting on part of a scultp affecting other areas.

The problem I'm having is when I try to paint on part of my sculpture it also paints other areas. There was a base mesh that was provided from a mudbox tutorial I sculpted and it had 3 different UV "slots" i guess. (see first attachment.)


So my question is how do I separate my UVs while having separate objects just like in the attacjment, when I go to UV view in mudbox i see all my UVs for separate objects all on the same UV box? I don't want to attach all the objects and make them one object. Thanks.


intel core i7-2820qQM @ 2.30GHz
RAM 16 Gbs
windows 7 professional 64 bit
hard drive 1.3 TB

6 REPLIES 6
Message 2 of 7
Christoph_Schaedl
in reply to: Anonymous

assign a new shader for each obejct...
rightclick onto the mesh --> assign new shader
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https://linktr.ee/cg_oglu
Message 3 of 7
Anonymous
in reply to: Anonymous

Sorry I don't see that option, I'm using Mudbox 2012...
Message 4 of 7
Christoph_Schaedl
in reply to: Anonymous

sry... assign new material
----------------------------------------------------------------
https://linktr.ee/cg_oglu
Message 5 of 7
Anonymous
in reply to: Anonymous

Ahh thanks that worked, but now I'm encountering one more serious problem. I'm trying to sculpt attachment 1, I brought it into mudbox (attachment 2). And everything works fine after what you just told me. The problem is when I subdivide the tongue after a while I get some issue (attachment 3).

WHY? I don't think I unwrapped it badly because I tried other ways and I still got that.

Message 6 of 7
RobinBall6995
in reply to: Anonymous

Blue indicates a UV tile that's not loaded.

It's probably because your uvs are too close to the boundary of the UV space so Mudbox thinks they're in another UV tile. Try scaling the UVs down a little so there's space all the way round the edges within the UV square.
Message 7 of 7
Anonymous
in reply to: Anonymous

THANKS TO BOTH OF YOU! 🙂

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