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Workflow? character blendshape generation for use with faceshift

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Anonymous
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Workflow? character blendshape generation for use with faceshift

hi,

 

maybe there are some more experienced animators out there or staff that could help me with the following:

 

I want to use characters with faceshift. my problem is that I will need to use multiple characters. is there another option to manually create the blendshapes in with each character? (faceshift = 72 blendshapes, mostly not equal to the provided ones by character generator).

 

What would be the best way to create the blendshapes ? I was thinking on creating them in Maya, use the model provided, copy model multiple times, design blendshape, create blendshape set.

 

What's the best way to do this ?

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Anonymous
in reply to: Anonymous

I dont know the answer - but I am looking to find out how to do it right now - (simmilat for the lopsink - if I found the answer I will let you know - but if you happend to find out answer from another blog/source - please let me know

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